Elf (Midnight)
The elves are more like the elder fey than any of the other fey races of Eredane, both physically and culturally. They are a slight race, lithe, quick, and agile. They are all children of nature, and even with their ancient culture and powerful magic, they still live close to the wilds as part of the Great Forest. They are a unified people, allied not only to tribes or family groups but instead to a single royal line that rules over all of Erethor. The racial devotion to their High Queen Aradil is akin to worship, and though there is a large and powerful Council of the Throne, it seldom opposes Aradil’s will. Despite this greater shared history and culture, there remain various subraces of elvenkind, each with its own unique physical traits and ways of life.
Universal Elven Traits
Regardless of their subrace, all elves share the following racial traits:
- +2 Dexterity, –2 Constitution: Elves are graceful and agile but somewhat slight of build.
- Medium: As Medium creatures, elves have no special bonuses or penalties due to their size.
- Elf base land speed is 30 feet.
- Weapon Proficiency: All elves receive the Martial Weapon Proficiency feats for the longbow and shortbow (including composite bows) as bonus feats. The elves practice archery for hunting, entertainment, and defense.
- Favored Region: Erethor.
- Natural Channelers: All elves have a natural facility with magic. They gain the Innate Magic feat as a bonus feat, and those who gain the Magecraft feat have 2 bonus spell energy points.
- Low-light Vision: Elves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of poor illumination. They retain the ability to distinguish color and detail under these conditions.
- +2 racial saving throw bonus against Enchantment spells or effects.
- +2 racial bonus on Listen, Search, and Spot checks.
- +4 racial bonus on Climb and Balance checks when climbing trees. Elves are at home in the trees.
- All elves may begin play with elven traveling clothes, erethor tea, and hearthstones (at one-quarter normal cost).